This week I’ve identified a few things, and I’d like to start with the following: 3D character design is a very complex job,
1. Pay attention to the appearance of the character: in particular, the character’s facial expression, body composition and clothing;
2. Focus on the action of the role: design the action to interpret the character of the role, so that the role has more personality;
3. Focus on the background of the character: When designing the background of the character, we should consider the history, career, family background and other information of the character, so as to provide rich content for the character;
4. Consider the function of the character: According to the theme of the game and the function of the character, you can design a more reasonable character;
5. Focus on the performance of the role: the performance of the role should be close to the character of the role, and pay attention to the fluidity of the movement, so that the performance is more realistic.