The theme I want to study is the character part in 3D animation production. Since I am in charge of the character production part this time, I have a lot of new understandings. In the character production, the audience understands the role and the Angle observed by the producer is different, so I want to discuss this point about the character characteristics through the paper
So I found some papers and books that I could refer to by searching.
1.Baran, I., & Popović, J. (2007). Automatic rigging and animation of 3d characters. ACM Transactions on graphics (TOG), 26(3), 72-es.

2.Roberts, S. (2012). Character animation fundamentals: developing skills for 2D and 3D character animation. Routledge.
3.Lasseter, J. (1987, August). Principles of traditional animation applied to 3D computer animation. In Proceedings of the 14th annual conference on Computer graphics and interactive techniques (pp. 35-44).
