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3D Computer Animation Fundamentals

Summary— 1.1 3D Computer Animation Fundamentals

This is the final showcase. Through this semester’s study, I have had another exercise in MAYA and animation, and I have a better understanding of the laws of animation movement, so I will be more confident in my next study and will be able to use the knowledge I have learnt in my later projects.
At the end of the video is a split-screen exercise, which is not yet complete, but we are continuing to work hard on this little short film.

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3D Computer Animation Fundamentals

Week 10:animation

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3D Computer Animation Fundamentals Uncategorised

Week 9:reference and 2D animaition

Categories
3D Computer Animation Fundamentals

Week 8:Walk and Neutral Head

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3D Computer Animation Fundamentals

Week 7:Walk Blocking

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3D Computer Animation Fundamentals

Week5:The model and rigging&Week 6: Walk and pose

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3D Computer Animation Fundamentals

Week3 : A ball with a tail and sport of whrowing ball&Week4:Animation

sport of throwing ball

A ball with a tail

Animaiton
Categories
3D Computer Animation Fundamentals

Week2:Exercise

1.Shark movement and the application of mapping materials In MAYA

2.Arm swing exercises

Sketch

3.sketch

Categories
3D Computer Animation Fundamentals

Week1:Souncing The Ball

This is about the first week of trying to complete the bouncing ball using MAYA

Sketch

The sketching part is done first to draw the movement pattern of the ball, before proceeding to the MAYA production part.

vidio