The final design has continued to be revised this week, bringing the whole story line full circle, as well as finally making it clear that this is actually a game session, and achieving the story structure that we wanted to show in week one
Category: project 1
Week 09 – Animate Developments
This week, my teacher gave me a suggestion to add some personal action elements to the middle of the screen to reflect more of the behaviour of the two characters, so I went back to find some references and modified some of them
Week 08 – Animate Developments

It gives the whole picture a much more subdued look
Week 08 – Animation
Week 7:Animate Developments
Material textures were created for the robotic arm during the week. It was appropriate to use metal as the main material for the robotic arm and I used Arnold’s aiStandardSurface material colour of blue.

Week 06 – Animate Developments
During the week here I have tried to carry out the complete animation process, building on the existing
Week 06 – Arm Modelling
In week six, I finished creating the forearm and back arm as well as completing the bindings for the wrist section



Week 05 – Developing the concepts
During the week I settled on my scene and I chose to be in a scene that resembled the entrance to a palace. It consists of a warrior waiting for the arrival of another person, of which I felt that in a building with an ancient style that would bring out the scene and the fit of the characters more, would make the picture more effective



This week I have added more detail to the arms
Refining the base model on the

